﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace XNAStuding
{
   /// <summary>
   /// this class is used to identify the variables that is used in the different classes in the game
   /// </summary>
    class Globals
    {
        public static Game1 game;
        public static GraphicsDeviceManager graphicsDeviceManager;
        public static SpriteBatch spritePatch;
        public static Texture2D Background;
        public static SpriteFont font;
        public static SpriteFont EXPfont;
        public static Timer t = new Timer();
        public static List<string> Steps=new List<string>();
        public static int step=0;
        
       
       

    }
}
